Computer Game Development

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Blocks

3

Level

Vocational

Course Length

2 Years

Timetable

Full Time
Reasons to study Computer Game Development
You will have a passion for Game Design, Game Art and Game Development. You will have a creative and practical mind. You want to progress into areas such as Game Design, VFX, Game Concept Art, Game Programming, Character Design, Animation and many other Digital Creative Industries.
What you will study
In Year 1 you will learn how to design and create assets, environments, characters and vehicles across 3 separate projects.These typically include a Sorcerer’s Room, a working Infinite Runner game, and a vertical slice of an interactive narrative-driven puzzle game. Software includes: Autdesk Maya, Adobe Substance Painter and Designer, Unreal Engine 4 or 5, and sculpting with ZBrush. In Year 2 you will expand on your chosen specialism and work as part of a team.
Entry Criteria
Keen interest in Gaming and Game Design Willingness to use traditional Art-based techniques Confident in using programming (Blueprints) to develop your work Enthusiasm for new software and to develop skills both within and outside of college Excited by the idea of producing a variety of outcomes based on developing your own unique and original ideas
How you will be assessed
You will be assessed throughout the two years. Year 1 you will cover eight units. 1-7 are formative. 8 is the graded FMP. Year 2 you will cover five units. 9-12 are formative. 13 is the graded FMP
Priestley extra
Visits to games degrees at universities across the country, as well as visiting speakers from universities and industry to discuss career paths. ‘Live’ assignments and ‘game jams’ set by industry professionals, such as d3t. The program is designed in conjunction with industry professionals to make our students job-ready and highly skilled.

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Progression
Students typically go on to study at some of the UK’s top Game Design courses at university, with most students gaining their first choice. Strong ties have been made with Bolton, Falmouth, Salford, Futureworks, Staffordshire and UCLan universities. Specialist pathways have included Game Design, Game Art, Game Concept Art, VFX, Animation, Game Programming, Software Design, Content Creation and Graphic Design. We also have the potential to offer a paid internship with a AAA games company. In the past we have worked successfully with TT Games and we are now in discussions with Arthur Parsons at 10:10 Games and d3t.

How to Apply

Apply for your place early to avoid disappointment!